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The latest “GTA VI” discharge costs the game business of 2.7 billion US dollars in 2025

They kill us, rock star (because we cannot now virtually do vehicle murder to the murder of vehicles next Year).

The latest delay for the highly expected Grand Theft Auto VI In 2025, the video game industry costs 2.7 billion US dollars, as the latest data from the ampere analysis can be seen. The total editions for games content and services will still cross 200 billion US dollars for the first time – albeit with a closer lead than usual – thanks to the publication of the Nintendo Switch 2 on June 5.

Ampere predicts a very modest growth: from $ 199.4 billion in 2024 to $ 201.3 billion in 2025. That is about 1 percent in growth compared to the previous year and less than half of the forecast of Ampere 2026 of +2.2 percent.

Not that the market flips out. This GTA VI Sales will Come and you will be massive. Now you will only be recognized by the wider game industry in the calendar year 2026 and two interactive software that Rockstar Games owns is taken in the 2027 financial year.

“The publication of GTA VI In fiscal year 27, it is expected to provide a material survey of commitment, monetization and profitability, with the potential to increase the multi -year financial strength for both premium and life service, “wrote the benchmark analyst Mike Hickney in a note to customers who repeated his” purchase “stand on TTMA shares.

It remains to be seen what two do with them GTA online From a monetizing point of view once GTA VI Finally lands.

Michael Pachter von Wedbus also has TTWO as a “purchase”; He takes on GTA IV Will come out at a price of 80 US dollars, so that young people may want to save their allowances now.

Clay Griffin, a game analyst at Moffettnathanson, is a bit chillier – really here. He is “neutral” on TTWO shares and calls the six-month GTA VI delay (until May 26, 2026) “in the large scheme … a non-event.”

Piers Harding-Rolls, the research director of Ampere Analysis from Games, expects the industry to reduce costs until it can really increase sales.

“Without transformative technology, monetarization model or sales game on the horizon to catapult the market for the market, play companies are looking for growth pockets to build content more efficiently and at cheaper costs,” he wrote in his report.

The growth can come, Harding rolls wrote, but the business gave about one to three years. He identified the following five options for the entire industry:

1. Nintendo Switch 2 will be a chance of $ 7 to $ 8 billion in the next two years. The new device also offers tempting view of a higher monetization in the game. Only a moderate increase here would use $ 1-2 billion annually.

2. The regions of the Middle East and Africa and Southeast Asia offer the strongest potential in the next two years. Ampere forecast market growth of $ 1.3 billion in the two regions and underlines the increasing importance of non-traditional markets because the sector continues its march for globalization.

3. AMPERE also identified the under -provider audience in the “saturated” markets. The company’s US case study shows a population of 120 million in the most important cohorts of younger female gamers and over 55, in which playing has a considerable space for growth. The positioning of games in order to attract a diverse audience offers a way to expand the companies recovered from hyper-competition competition times.

4. Optimization of monetization to increase sales and improve margins, especially in mobile games, should continue to be a focus. In addition to more off-app store transactions, companies should continue to experiment and test what tests in the game and app advertising and at the same time reconcile hybrid strategies in order to monetize most effectively.

5. Building holistic franchise strategies to increase so much value from the IP investments of the games. A holistic franchise strategy formulates how IP is expanded to new product areas, different types of media and license options. The cultural relevance of games means that these opportunities multiply.

You know until GTA VI Is here.

(Tagstotranslate) Gaming

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